![]() A key inventory element is a special lens that, in-game, allows the player to see things made from the Null element that compose parts of the box. The player has a small inventory for items like keys found in compartments in the box. The first box is offered as a tutorial to the game's controls, which demonstrate how to move around the box and interact with features of the box. ![]() On starting the game, the player is presented with the first of four puzzle boxes. The game has a minimal story, in which the player is told by letters of a mysterious box in a room in a house as the player solves the puzzles around the box, more notes from the same author - one who previously had solved the mystery of the box - are found, describing the box's use of an ethereal material called "Null", as well as showing the author slowly descending into madness. This Room gameplay was simple to explain It’s a three-dimensional puzzle game. ![]() And for the record, the Room Three game in the series has sold more than 11.5 Million Copies. ![]() The Room received the Best Game of the Year 2012, Totally The Room received an 88 based on 13 critics for the iOS version and a 73 based on 4 critics for the PC version. ![]()
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